AI Insights · Timothy · October 2021
Top 5 3D Cartoon Games in Latvia for Q3 2021
Explore the performance of the top 5 3D cartoon games in Latvia for Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 3D cartoon games in Latvia showcased diverse performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Cash Carnival Coin Pusher Game by Chivalry Technology Co., Limited experienced fluctuating weekly downloads throughout the quarter. Starting at approximately 5.9K downloads in late June, the app peaked at about 18.8K downloads in mid-July before experiencing a sharp decline, eventually stabilizing around the 200-300 range by the end of September.
Coin Dozer - Carnival Prizes from Game Circus Studios, LLC saw a similar trend in downloads. The game began with about 4.7K downloads in late June, peaking at around 14.9K downloads in mid-July. After this peak, the downloads decreased significantly, hovering around 200-300 downloads per week by the end of September. Revenue for the app showed gradual growth, starting at $17 in late June and reaching approximately $52 by early September.
My Talking Angela 2, released by Outfit7 Limited, showed a steady decline in weekly downloads over the quarter. The app started strong with about 5K downloads in late July but gradually declined, ending the quarter with around 1K downloads per week. Revenue trends for the app varied, peaking at $97 in late July and fluctuating around $60-$70 for most of the quarter.
Crazy Pusher by Borg Studio also saw a fluctuating download trend. The game started with around 5.6K downloads in mid-July, peaking at 9.3K later that month. However, downloads dropped significantly afterward, stabilizing around 100-200 downloads per week by the end of the quarter.
Lastly, Brawl Stars from Supercell demonstrated consistent performance in both downloads and revenue. The game maintained a steady weekly download rate of around 1.1K to 1.5K throughout the quarter. Revenue showed a more dynamic trend, starting at $4.4K in late June, peaking at approximately $4.7K in late August, and ending the quarter at about $3.9K.
For more detailed insights and data, visit Sensor Tower.